DIAMOND SAVAGE4 DRIVER
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Diamond Stealth III S540 Savage4 Pro
It seems like ages ago, a quickly growing company, Diamond Multimedia, dixmond their first Stealth 3D graphics accelerator. The Savage XP was the first chip announced by the regrouped S3 in Savage4 supported the then-new AGP 4X although at the older 3. Because of this, two distinct card varieties were created the creation actually took place much earlier than sacage4the high-performance Viper series, and the low-cost Stealth series of graphics accelerators.
Retrieved from " https: S3 would regroup in later years and create the Chrome series. Other than diakond differences, the S is your run of the mill Savage4 board, however in order to establish any major differences let's take a closer look at the card itself.
Diamond Stealth III S graphics card - Savage4 Pro - 32 MB Overview - CNET
Views Read Edit View history. At the same time, Diamond's new InControl Tools 99 utility comes bundled with the card and should help make tweaking your card a more pleasant experience.
Unfortunately for S3, deliveries of the Savage3D were hampered by poor manufacturing yields.
The 3D engine had texture fill-rate potentially equivalent to GeForce at the same clock speed. With Diamond's desktop lineup being composed entirely by solutions from NVIDIA and S3, there must be an incredible level of attention paid to making sure that their own products don't compete with one another.
Savage supported S3's S3TC texture compression, a hardware transform and lighting engine named "S3TL", and was equipped with a "QuadTexture Engine" capable of a single quad-textured pixel per clock or 2 dual-textured pixels per clock.
SONICblue S3 Savage4 Pro (90030930) 8MB SGRAM PCI Graphics adapter
S3 Graphics graphics processors. Development of Savage as a discrete card was discontinued. They added single-pass multi-texturing, meaning the board could sample 2 textures per pixel in one pass not one clock cycle through the rendering engine instead of halving its texture fillrate in dual-textured games like Savage 3D.
S3 refined the chip, fixing hardware bugs and streamlining the chip for both cost reduction and performance. The only real difference between the regular and Pro models is that the Pro allows for a memory clock of MHz, while both solutions offer core clock frequencies of MHz.

Only one major board-vendor, Hercules, made any real effort to ship a Savage3D product. However, by continuing with a bandwidth-constraining bit memory bus, S3 guaranteed this graphics card would never be a performance part under bit color. The Savage XP was basically a repaired version of the Savage and considered too outdated.
Svage4 should Diamond stick to selling off the rest of their unsold Voodoo2 inventory before exploring a daring move like the Savage4? They could be equipped with MiB memory. S3's yield problems forced Hercules to hand pick usable chips from the silicon wafers. Within Direct3D titles such as Shogo: Later on, an up and coming company named NVIDIA also joined the bunch, providing Diamond with a killer lineup of high performance 3D savaye4 that were tailored to fit the needs of virtually every unique user.
Savage was a product-line of PC graphics chipsets designed by S3. VIA Technologies x86 processors.
The mobile version was going to be called AlphaChrome but was otherwise completely identical. Unfortunately, the transition from this mock-up 3D accelerator market to the powerful 3D industry of today was ill made by S3, savag4 the company faded into the shadows not to be heard from for quite some time.
S3 designed safage4 chips for notebooks, but they were also sold as budget AGP graphics cards. Unfortunately S3TL does not function properly. This page was last edited on 29 Mayat In earlyS3 retired the Savage3D and released the Savage4 family.
Combined with poor drivers and the chip's lack of multitexturing support, the Savage3D failed in the market.
Whether the issues are a result of poor drivers or defective hardware is unknown.
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